¡Viva el Zorro! Bernardo
Gene Sheldon remains my favorite Bernardo, even though I'm using one more in the Allende mold. |
¡Viva
el Zorro! is a
scenario I will be running at Chupacabracon
IV over the weekend May 12th through 14th in Austin,TX, this year. It’s
kind of a test run for Los
Enmascarados, a proposed Savage
Worlds Super Powers Companion-compatible mini-setting of masked
avengers in independent Mexico before the Mexican-American War.
In ¡Viva el Zorro!, the players
take on the roles of Zorro’s supporting cast from the original Johnston
McCulley stories – his fiancée Lolita Pulido, his friend Don Audre Ruiz, his
servant Bernardo, the reformed pirate Bardoso, the boastful Sgt. Gonzalez, and
others – as they organize a plan to rescue Zorro from the grasping Capitán
Torello. Characters are created using the Rising Stars campaign style and the
Pulp Heroes Power Level, with some interpolations from Deadlands Reloaded.
I'm still not quite sure why Isabel Allende decided to make Bernardo hunky, but I can't object to the democratization of the Zorro mythos. |
Bernardo
Seasoned
Wild Card
Bernardo is Don Diego’s milk-brother – the son of the woman who breastfed Don Alejandro’s child in place of Diego’s mother. Diego’s father always treated Bernardo like part of the family, practically adopting the boy when a childhood trauma left him mute. Diego thinks of him as a brother, and that is why he is the only person to know all of Zorro’s secrets.
Attributes:
Agility d8, Smarts
d8, Spirit d8, Strength d6, Vigor d8
Skills: Climbing d8, Driving d6, Fighting d6, Lockpicking
d8, Notice d8, Stealth d8, Streetwise d8, Taunt d6, Throwing d6
Charisma: +0; Pace: 6; Parry: 5; Toughness: 6
Gear: improvised hand weapon (Str+d6; broom,
rake, table leg, etc.), improvised thrown weapon (Range: 3/6/12, Damage Str+d4,
RoF 1; brick, juggling ball, stone), the Vega household carriage and horses
(Pace: 1d0 + d8 Running die, Toughness 10 (2), Crew 1+3)
Hindrances: Mute [Major], Loyal [Minor], Vow
[Minor; keep Zorro’s secrets]
Edges: Improvisational Fighter, Power Points,
Thief
Super
Powers (10 points): Super
Attribute [+1 Vigor], Super Edge [Improvisational Fighter], Super
Skill 1 [+1 Climbing, Fighting, Lockpicking, Notice, Stealth, Streetwise,
Taunt, and Throwing]
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