¡Viva el Zorro! Bernardo
|Gene Sheldon remains my favorite Bernardo, even though I'm using one more in the Allende mold.|
¡Viva el Zorro! is a scenario I will be running at Chupacabracon IV over the weekend May 12th through 14th in Austin,TX, this year. It’s kind of a test run for Los Enmascarados, a proposed Savage Worlds Super Powers Companion-compatible mini-setting of masked avengers in independent Mexico before the Mexican-American War.
In ¡Viva el Zorro!, the players take on the roles of Zorro’s supporting cast from the original Johnston McCulley stories – his fiancée Lolita Pulido, his friend Don Audre Ruiz, his servant Bernardo, the reformed pirate Bardoso, the boastful Sgt. Gonzalez, and others – as they organize a plan to rescue Zorro from the grasping Capitán Torello. Characters are created using the Rising Stars campaign style and the Pulp Heroes Power Level, with some interpolations from Deadlands Reloaded.
|I'm still not quite sure why Isabel Allende decided to make Bernardo hunky, but I can't object to the democratization of the Zorro mythos.|
Seasoned Wild Card
Bernardo is Don Diego’s milk-brother – the son of the woman who breastfed Don Alejandro’s child in place of Diego’s mother. Diego’s father always treated Bernardo like part of the family, practically adopting the boy when a childhood trauma left him mute. Diego thinks of him as a brother, and that is why he is the only person to know all of Zorro’s secrets.
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d8
Skills: Climbing d8, Driving d6, Fighting d6, Lockpicking d8, Notice d8, Stealth d8, Streetwise d8, Taunt d6, Throwing d6
Charisma: +0; Pace: 6; Parry: 5; Toughness: 6
Gear: improvised hand weapon (Str+d6; broom, rake, table leg, etc.), improvised thrown weapon (Range: 3/6/12, Damage Str+d4, RoF 1; brick, juggling ball, stone), the Vega household carriage and horses (Pace: 1d0 + d8 Running die, Toughness 10 (2), Crew 1+3)
Hindrances: Mute [Major], Loyal [Minor], Vow [Minor; keep Zorro’s secrets]
Edges: Improvisational Fighter, Power Points, Thief
Super Powers (10 points): Super Attribute [+1 Vigor], Super Edge [Improvisational Fighter], Super Skill 1 [+1 Climbing, Fighting, Lockpicking, Notice, Stealth, Streetwise, Taunt, and Throwing]