¡Viva el Zorro! Bernardo

Gene Sheldon remains my favorite Bernardo, even though I'm using one more in the Allende mold.

¡Viva el Zorro! is a scenario I will be running at Chupacabracon IV over the weekend May 12th through 14th in Austin,TX, this year. It’s kind of a test run for Los Enmascarados, a proposed Savage Worlds Super Powers Companion-compatible mini-setting of masked avengers in independent Mexico before the Mexican-American War.


In ¡Viva el Zorro!, the players take on the roles of Zorro’s supporting cast from the original Johnston McCulley stories – his fiancée Lolita Pulido, his friend Don Audre Ruiz, his servant Bernardo, the reformed pirate Bardoso, the boastful Sgt. Gonzalez, and others – as they organize a plan to rescue Zorro from the grasping Capitán Torello. Characters are created using the Rising Stars campaign style and the Pulp Heroes Power Level, with some interpolations from Deadlands Reloaded.  

I'm still not quite sure why Isabel Allende decided to make Bernardo hunky, but I can't object to the democratization of the Zorro mythos.


Seasoned Wild Card

Bernardo is Don Diego’s milk-brother – the son of the woman who breastfed Don Alejandro’s child in place of Diego’s mother. Diego’s father always treated Bernardo like part of the family, practically adopting the boy when a childhood trauma left him mute. Diego thinks of him as a brother, and that is why he is the only person to know all of Zorro’s secrets.

Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d8

Skills: Climbing d8, Driving d6, Fighting d6, Lockpicking d8, Notice d8, Stealth d8, Streetwise d8, Taunt d6, Throwing d6

Charisma: +0; Pace: 6; Parry: 5; Toughness: 6

Gear: improvised hand weapon (Str+d6; broom, rake, table leg, etc.), improvised thrown weapon (Range: 3/6/12, Damage Str+d4, RoF 1; brick, juggling ball, stone), the Vega household carriage and horses (Pace: 1d0 + d8 Running die, Toughness 10 (2), Crew 1+3)

Hindrances: Mute [Major], Loyal [Minor], Vow [Minor; keep Zorro’s secrets]

Edges: Improvisational Fighter, Power Points, Thief

Super Powers (10 points): Super Attribute [+1 Vigor], Super Edge [Improvisational Fighter], Super Skill 1 [+1 Climbing, Fighting, Lockpicking, Notice, Stealth, Streetwise, Taunt, and Throwing]


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