¡Viva el Zorro!: Señor Zorro
Man, I still miss this comic. |
In ¡Viva el Zorro!, the players take on the roles of Zorro’s supporting cast from the original Johnston McCulley stories – his fiancée Lolita Pulido, his friend Don Audre Ruiz, his servant Bernardo, the reformed pirate Bardoso, the boastful Sgt. Gonzalez, and others – as they organize a plan to rescue Zorro from the grasping Capitán Torello. Characters are created using the Rising Stars campaign style and the Pulp Heroes Power Level, with some interpolations from Deadlands Reloaded.
from Zorro: The Chronicles |
Legendary Wild Card (150 XP)
When Don Diego Vega was 15, he beheld the whipping of a Native American neophyte by soldiers. He resolved on that day to live a double life, hiding his increasing martial prowess behind a mask of foppishness. When he reached his early 20s, he sallied forth in the disguise of Señor Zorro, a black-clad highwayman who aids the oppressed.
When ¡Viva el Zorro! begins, Señor Zorro has been captured and awaits only the governor's arrival from Monterey before his execution. Capitán Torello has of yet to reveal his identity to the pueblo, hoping for a grand unmasking before Zorro is hanged.
Assuming the players succeed in rescuing Don Diego, they will be able to take turns running Señor Zorro during the remainder of the escape scene.
Attributes: Agility d12, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills: Climbing d6, Fighting d12, Intimidation d8, Lockpicking d8, Notice d8, Riding 10, Stealth d10, Taunt d8, Throwing d8
Charisma: +2; Pace: 6; Parry: 13 (+1 rapier); Toughness: 10
Gear: mask, the rapier of Zorro (Str+d4; +1 Parry)
Hindrances: Arrogant [Major], Heroic [Major], Vengeful [Minor], Wanted [Minor]
Edges: Acrobat, Behold a Pale Horse (see Deadlands Reloaded), Counterattack/Improved Counterattack, Elan, Extraction, First Strike/Improved First Strike, Level Headed, Noble, Power Points (x 5), Steady Hands, Strong Willed, Thief, Trademark Weapon/Improved Trademark Weapon
Super Powers (35 points): Extra Actions 3, Leaping 1, Parry 4, Super Attribute 4 [+2 Agility], Super Skill 5 [+1 Fighting, Intimidation, Lockpicking, Notice, & Taunt], Super Edge [Combat Sense, Improved Combat Sense], Toughness 4
When ¡Viva el Zorro! begins, Señor Zorro has been captured and awaits only the governor's arrival from Monterey before his execution. Capitán Torello has of yet to reveal his identity to the pueblo, hoping for a grand unmasking before Zorro is hanged.
Assuming the players succeed in rescuing Don Diego, they will be able to take turns running Señor Zorro during the remainder of the escape scene.
Attributes: Agility d12, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills: Climbing d6, Fighting d12, Intimidation d8, Lockpicking d8, Notice d8, Riding 10, Stealth d10, Taunt d8, Throwing d8
Charisma: +2; Pace: 6; Parry: 13 (+1 rapier); Toughness: 10
Gear: mask, the rapier of Zorro (Str+d4; +1 Parry)
Hindrances: Arrogant [Major], Heroic [Major], Vengeful [Minor], Wanted [Minor]
Edges: Acrobat, Behold a Pale Horse (see Deadlands Reloaded), Counterattack/Improved Counterattack, Elan, Extraction, First Strike/Improved First Strike, Level Headed, Noble, Power Points (x 5), Steady Hands, Strong Willed, Thief, Trademark Weapon/Improved Trademark Weapon
Super Powers (35 points): Extra Actions 3, Leaping 1, Parry 4, Super Attribute 4 [+2 Agility], Super Skill 5 [+1 Fighting, Intimidation, Lockpicking, Notice, & Taunt], Super Edge [Combat Sense, Improved Combat Sense], Toughness 4
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