Savage Rifts® X Fairy Tail: Erza Scarlet

Sorry, folks. Robin already called Erza for the Chupacabracon game.

This isn't really a street legal Savage Rifts® version of Erza, but it's close. The big (BIG) deviation is that she hasn't bought the New Power Edge a dozen times; I'm assuming that Fairy Tail is set in a fantasy world with similar rules to the Savage Worlds Fantasy Companion, which allows spellcasters to learn spells from scrolls rather than buying the New Power Edge every time. If I didn't do that, she'd have to have something like 200 experience points to have anywhere near the number of powers she has in the manga and anime. Aside from the powers, though, everything else is paid for with experience or character creation points, accounting for why she's not quite as badass as she should be. I have to impose some limits somewhere.

(We'll have to assume she gets a situational bonus when intimidating Gray, Natsu, and the ghosts of her dead enemies.) 



Erza Scarlet

Legendary Wild Card Human Madōshi (100 XP) 


Attributes: Agility d8, Smarts d8, Strength d8, Spirit d8, Vigor d8

Skills: Fighting d12, Driving d6, Intimidation d8, Knowledge (Arcana) d10, Notice d6, Persuasion d4, Spellcasting d12, Streetwise d4

Hindrances: Heroic, Death Wish [Minor], Stubborn

Edges: Ambidextrous, Arcane Background (Magic), Common Bond, Connections (Fairy Tail), Magical Adept, Master of Magic, Power Points (x 5), Requip Master, Rapid Recharge/Improved Rapid Recharge/Exceptional Rapid Recharge, Second Origin, Trapping Specialist (requip), Two-Fisted
Special Abilities
  • Power Points: 70
  • Powers:
    • As a magical adept, Erza can use the following powers on herself as a free action:
      • boost/lower trait (steel in her veins makes her tougher)
      • deflection (speed like quicksilver makes her hard to hit)
      • healing (a soul of tempered steel makes her hard to keep down)
      • smite (fists hard as iron give her punches a wallop
    • The following powers more overtly reflect her requip abilities:
      • Adamantine Armor + Adamantine Barrier: powered armor (heavy suit) + large shield (armor/greater armor + barrier/stalwart walls)
      • Black Wing Armor: plate armor (flight/swift flight) (no specific associated weapon)
      • Heaven's Wheel Armor + Circle Sword: plate armor + twin long swords (stun/greater stun + burst/greater burst)
      • Clear Heart Clothing + Demon Blade Crimson Sakura: sarashi and gi pants (no armor value) + katana (quickness/exalted quickness + smite/greater smite)
      • [Note to self; add in more armors later]


  1. If one were to have a straight out Fairy Tail Savage setting, I personally believe that the Super Powers Companion would be a better fit overall. In the case of Erza, I'd say she would have Armor, Attack (Melee), and some levels in Super Sorcery to reflect her requips.

    1. Consider this an experiment in coming up with an approach that requires tracking Magic Power/ethernano/ki/mana/Power Points the way is so ubiquitous in anime and manga. :)


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