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Showing posts from August, 2016

Legendary Achetypes: Wilderness Warrior

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As Paul “Wiggy” Wade-Wilson wrote long ago, “Life Begins at Legendary.”

In Legendary Archetypes, the Wine and Savages blog presents ready-to-use Legendary Rank (80 XP) heroes built using only the Savage Worldscore rules. These archetypes are offered as aids for duet and solo gamers or for gaming groups ready to jump right into the big leagues.


The characters are built with an eye toward versatility (necessary in duet gaming) and so have their Traits and Edges spread out for broader competence rather than min/maxed in certain areas. Game Masters using these archetypes may wish to allow the players another 20 to 40 experience points (2 to 4 Advances) to further customize the characters beyond choosing Hindrances.


Wilderness Warrior




Whether one of the last Mohicans in colonial New York or the king returning to Gondor, whether riding the steppes of Mongolia or the plains of Texas, whether on long range recon patrol in Vietnam or evading the Sheriff of Nottingham, the wilderness warrior combin…

Legendary Archetypes: Social Encounter Warrior

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As Paul “Wiggy” Wade-Wilson wrote long ago, “Life Begins at Legendary.”

In Legendary Archetypes, the Wine and Savages blog presents ready-to-use Legendary Rank (80 XP) heroes built using only the Savage Worldscore rules. These archetypes are offered as aids for duet and solo gamers or for gaming groups ready to jump right into the big leagues.


The characters are built with an eye toward versatility (necessary in duet gaming) and so have their Traits and Edges spread out for broader competence rather than min/maxed in certain areas. Game Masters using these archetypes may wish to allow the players another 20 to 40 experience points (2 to 4 Advances) to further customize the characters beyond choosing Hindrances.


Social Encounter Warrior




More than just a pretty face, the Social Encounter Warrior is a master of the put-down, gifted with the gab, and able to roll with the punches. The archetype can easily embody a variety of roles in low-violence settings, from socialites like Pride and Preju…

Legendary Archetypes: Ninja

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As Paul “Wiggy” Wade-Wilson wrote long ago, “Life Begins at Legendary.”

In Legendary Archetypes, the Wine and Savages blog presents ready-to-use Legendary Rank (80 XP) heroes built using only the Savage Worldscore rules. These archetypes are offered as aids for duet and solo gamers or for gaming groups ready to jump right into the big leagues.


The characters are built with an eye toward versatility (necessary in duet gaming) and so have their Traits and Edges spread out for broader competence rather than min/maxed in certain areas. Game Masters using these archetypes may wish to allow the players another 20 to 40 experience points (2 to 4 Advances) to further customize the characters beyond choosing Hindrances.


Ninja

Whether a pseudo-historical legend like Sarutobi Sasuke or the original Ishikawa Goemon, a master of ancient arts in the modern setting like Arashikage Tomisaburo or his cousin Jinx, a gaijin who somehow learned the secrets of the East like John Peter McAllister or Elektra Na…

Legendary Archetypes: Secret Agent

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As Paul “Wiggy” Wade-Wilson wrote long ago, “Life Begins atLegendary.”
In Legendary Archetypes, the Wine and Savages blog presents ready-to-use Legendary Rank (80 XP) heroes built using only the Savage Worldscore rules. These archetypes are offered as aids for duet and solo gamers or for gaming groups ready to jump right into the big leagues.
The characters are built with an eye toward versatility (necessary in duet gaming) and so have their Traits and Edges spread out for broader competence rather than min/maxed in certain areas. Game Masters using these archetypes may wish to allow the players another 20 to 40 experience points (2 to 4 Advances) to further customize the characters beyond choosing Hindrances. Secret Agent
Whether the hero works for the government like James Bond or Emma Peel, is on the run from the government like Jason Bourne or Number 6, is an independent operative like Abbie Chase or Sterling Archer, or is even a criminal with a similar skillset to a true secret agen…

Legendary Archetypes: Wandering Swordsman

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As Paul “Wiggy” Wade-Wilson wrote long ago, “Life Begins atLegendary.”

In Legendary Archetypes, the Wine and Savages blog presents ready-to-use Legendary Rank (80 XP) heroes built using only the Savage Worldscore rules. These archetypes are offered as aids for duet and solo gamers or for gaming groups ready to jump right into the big leagues.
The characters are built with an eye toward versatility (necessary in duet gaming) and so have their Traits and Edges spread out for broader competence rather than min/maxed in certain areas. Game Masters using these archetypes may wish to allow the players another 20 to 40 experience points (2 to 4 Advances) to further customize the characters beyond choosing Hindrances.

Wandering Ronin
Whether a true ronin like the eponymous heroine of the anime Tsukikage Ran or the nameless hero of the classic film Yojimbo, an underworld sell-sword like the central characters of the Lady Snowblood and Zatoichi franchises, or a wandering do-gooder like Rurouni Ken…

The King is Dead: I Have Made a Liar of My T-Shirt

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The King is Dead is late – or, at the very least, woefully behind schedule – and it’s my fault. The long and the short of it is that I simply got overwhelmed. My anxiety disorder and the my day job joined forces to create a downward spiral of depression and the stress relievers necessary to continue to function (mainly, just trying to have a social life) leeched time away from writing.
But at least we got VARGR out in May, right? In a way, we actually got the project out ahead of schedule.
The biggest problem has simply been that my day job changed. A lot. Even though I’m functionally in the same position that I’ve held for the last seven years, the actual duties and processes of that function have changed dramatically. I used to have time to write blog posts while at work; that obviously isn’t true anymore.
The job’s a thousand times more stressful than it used to be, requiring me to actively engage in activities that trigger my anxiety, but I don’t dare quit because I’ve got great bene…

Savage Rifts® X Fairy Tail: Exceeds

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“It must have been eight or nine years ago. “My buddies and I were just mercenaries, treasure hunters, bandits… Whatever you want to call us, we were just in it for the money and power. We weren’t like that Tomorrow Legion you want to join. We were nothin’ like the Tomorrow Legion… “Hell, I didn’t even get my Glitter Boy the honest way. I didn’t earn it. It wasn’t passed down to me like an heirloom sword. I found it on a battlefield, scraped the carcass of the former pilot out of it, and put it back together with spit and baling wire. Hell, maybe if I knew what I was doing, that kid and his cat wouldn’t have beaten us so bad. “Yeah, I said ‘cat.’ That crazy-ass Burster on the other side of the Rift had some sort of cat-shaped D-Bee with him. A little guy with a big head. Blue fur. And he could fly. “Aye, sir. He could fly real damn fast.”  – Derek Platt, former rogue Glitter Boy pilot

Exceeds
Filtering into Rifts® Earth from a few small Rifts located in the ruins of Fort Worth, Texas, the c…