Shaolin Monk (Savage Worlds Martial Artists Aren't All the Same)

Shaolin Monk

Seasoned Wild Card

Striving to perfect body and soul, the Shaolin Monk is a student of martial arts style that inspired all imitations.

Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6

Skills: Faith d8, Fighting d10, Knowledge (Martial Arts Philosophy) d6, Notice d6, Persuasion d6

Charisma: +0 Pace: 6 Parry: 7 Toughness: 5

Hindrances: Pacifist [Major], Poverty [Minor], Vow [Minor; uphold the principles of the Shaolin Temple].

Edges: AB: Miracles, Adept, Martial Artist, Power Points, New Power.

Gear: formal robes ($200), staff ($10; Str+d4, Parry +1, Reach 1, 2 hands); $40 in alms.

Special Abilities
  • Power Points: 15
  • Powers: damage field (holy aura), environmental protection (superhuman endurance), stun (concussive punch)


  1. I'm impressed dude. I think you've hit all the classic martial arts archetypes. All that is, except for Afro Samurai...

  2. Thanks! Given my goal of not repeating Edges or Powers, I think I did fairly well. I shortchanged the '80s action film side of things, but I was more interested in covering Shaw Brothers/wuxia types of characters.


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