Accursed: Banes of O-Koroshi-hime
|I am totally going to make players hate Spirited Away|
Hungry Mask (Katsuai Kamen) (WC)
Among the most bizarre Banes the Murder Maiden has created is the Hungry Mask. The Bane is a spirit of desire bound to the material plane by the mask. Unable to satisfy its insatiable cravings, it inevitably turns to violence; as O-Koroshi-hime knows, desire is the source of all suffering.
The Hungry Mask appears as vaguely human-shaped blob of black ectoplasm surmounted by a painted wooden mask of the Sakuradan theater tradition. Childlike in intelligence but with the full range of human desires, it flits about the countryside seeking gratification. It usually begins by demanding food and drink from a farmstead or village, gorging on what is offered and growing larger and larger. Eventually its needs turn darker and it runs amok in an orgy of violence.
The body of a Hungry Mask is a gooey mass of black ectoplasm; it has the consistency of pudding at the center and fades to ethereality at the edges. The only solid part of the creature is the mask itself, and a Hungry Mask can ooze through any opening large enough to permit the mask to pass.
Attributes: Agility d6, Smarts d4, Spirit d10, Strength d12 to d12+5, Vigor d12
Skills: Athletics d6, Fighting d8, Intimidation d10, Subterfuge d6.
Pace: 6 Parry: 6 Toughness: 8 to 13
- Bite: The Hungry Mask may grow multiple gnashing mouths to bite Str+d6 damage.
- Bludgeon: The Hungry Mask may grow multiple limbs and pseudopods to strike for Str damage.
- Fear: Anyone seeing the creature must make a Fear test.
- Gorging: As a Hungry Mask gorges on food, sex, and violence, it grows in size and strength. The GM may roll 1d6 to determine the size of the Hungry Mask: 1 = human-sized/Str d12/Toughness 8, 2 = Size +1/Str d12+1/Toughness 9, 3 = Size +2/Str d12+2/Toughness 10, 4 = Size +3/Str d12+3/Toughness 11, 5 = Size +4 (Large)/Str d12+4/Toughness 12, 6 = Size +5 (Large)/Str d12+5/Toughness 13. If a Hungry Mask is encountered at any Size below +5, then during combat it will devour any enemies it kills (once per round) until it grows to its maximum size.
- Multilimbed Frenzy: Using a combination of bites and pseudopods, a Hungry Mask may attack up to three times per round at no penalty.
- Quasi-Etheral: While the ectoplasmic body of a Hungry Mask is effectively a squishy liquid rather than truly ethereal, it functions in much the same way. It cannot be harmed by physical attacks, but is affected by magical items and weapons, supernatural powers, fire, and acid (though flasks of acid or oil flung at the Hungry Mask will simply pass through the ectoplasm rather than breaking). It can still exert enough solidity to physically strike people and smash objects.
- Weakness (Mask): Destroying the mask of a Hungry Mask breaks the enchantment and banishes the spirit. The mask has a Toughness of 12 and follows the rules for Breaking Things (Savage Worlds Deluxe p. 71); it is a Small Target (-4 to hit).
|Scorpion by BrotherOstavia|
The primary focus of O-Koroshi-hime’s lingering interest in Morden is punishing her recalcitrant Deathmasques. To this end, she has dispatched her most feared assassins to hunt them down. Faceless Hunters have traded their identities for the ability to magically alter their bodies to appear to be anyone – just by wearing that person’s skinned face as a mask. Many a long-suffering Deathmasque has befriended some innocent only to have that person later murdered and replaced by a Faceless Hunter that plot’s the Deathmasque’s end.
Faceless Hunters practice strange unarmed fighting arts unknown in Morden and are experts at moving unseen. Higher ranking Faceless Hunters may be adept at their own form of Witchcraft or have unique powers granted by the Murder Maiden. Faceless Hunters are highly competitive and do not operate well in groups.
Typical Faceless Hunter
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d8.
Skills: Athletics d8, Guts d8, Fighting d10, Intimidation d6, Persuasion d6, Streetwise d6, Subterfuge d10, Throwing d8, Tracking d6, Survival d6.
Charisma: Variable Pace: 8 Parry: 8 Toughness: 7 (1)
Hindrances: Obligation (Major), Weak Willed.
Edges: Acrobat, Fleet-Footed, Martial Artist, Thief.
Equipment: When not using weapons scrounged from the people they impersonate or stolen from their targets, Faceless Hunters carry an unusual Sakuradan survival knife (Str+d4, +1 on Survival rolls) and star-shaped Sakuradan throwing knives (Str+d4, ROF 1, 3/6/12, often paired with Rapid Attack)
- Face-stealing: If a Faceless Hunter flays a person’s face off and wears it as a mask, then the Faceless Hunter is magically transformed to appear precisely like that person regardless of differences in age, height, weight, and gender. The Faceless Hunter’s voice will be a perfect imitation of the individual whose face they have stolen, but they will not have any of the person’s memories or skills; for this reason, Faceless Hunters usually spend several days or even weeks observing their targets before making their move.
- Inverse Ninja Law: Faceless Hunters are highly competitive. Instead of receiving a gang-up bonus when attacking in groups, they receive a penalty corresponding to the normal bonus.
|I was going to create a new Bane for this guy and then I realized he was just a Metal Juggernaut with a katana.|
The following monsters from Savage Worlds Horror Companion make excellent Banes of the Murder Maiden: Ama-no-jaku, Black Coachman, Demon/Devil (Gladiator, Spined), Evil Clown, Flesh Ripper, Haunted Armor, Metal Juggernaut, Serial Killer.