Steamscapes: Asia -- Strider

Strider has been published! If you're a Steamscapes: Asia backer, you should have an e-mail waiting for you with a link to download the PDF.

This is my first time writing a long-form adventure, but I think I did a pretty good job. (I certainly hope I've picked up something after 25 years of gaming.)  I'd love to hear your feedback, though, so please feel free to comment here or on Google+. Send me an e-mail if you like!

Steamscapes head honcho Eric Simon tells me he's pretty pleased with the whole thing.  I'm happy to hear that, given that I kinda tweaked things more in the wacky, weird direction mind brain goes...  

Eric kindly calls it a mini-campiagn, but I'd say it's more just an old TSR-style adventure. In either case, it's 27 pages of NPCs, new equipment, plots, and random encounter tables that should hopefully add up to a month's worth of gaming sessions.

It's a cross-country quest and a murder mystery rolled into one.  There's a robot geisha, a steam-powered mecha, and chanbara-style wandering swordsmen to be found within.  There's gratuitous Seven Samurai and Godzilla Easter eggs. Some of the weirdest figures in Meiji Japan make appearances -- including Saitō effin' Hajime.

As part of the whole sales pitch, I promised that I would also convert it to Deadlands and other Savage Worlds steampunk settings.  That will probably just take the form of blog entries providing converted NPC stats and (minor) setting tweaks.  I really need a break after busting my butt to get this written over the last three weeks, so expect those to start in December. In the meantime, if you're the publisher or writer of a Savage Worlds steampunk setting, please consider the cross-promotional benefits of providing me with a copy of your setting book. :)  The only ones I've actually got are Deadlands Reloaded and Gaslight 1st Edition.

Eric says he plans on publishing it commercially after the backers have had a chance to enjoy it for a bit. We're happy to take any feedback you want to give on it to make it better. I implore you to leave comments!  How will I ever learn otherwise?



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