Savage Insider Supplemental: Badass Equipment

Now that Savage Insider Vol.2 Issue 2 is published, I’ve noticed a few lacunae in the articles I wrote. I hope to correct those over the next week, and I’ll begin by adding a few pieces of equipment to supplement my first article, “Auspicious Archetypes: The Badass.”
 
"The Badass" introduced a charismatic action hero archetype inspired in no small part by  grindhouse action heroes like John Shaft and Cleopatra Jones. The article includes a grindhouse-style One Sheet called "Frisco Freakout," in which I casually mention muscle cars and roller skates without actually giving stats for either. Oops.  
Muscle Car
Acc/TS: 30/56    Toughness: 12 (3)    Crew: 1+1 (two-door) or 1+3 (four-door)    Cost: $20-60k
Muscle cars are high-performance automobiles built to be sturdier and offer more passenger space than sports cars while achieving similar speeds. Famous examples include the Dodge Charger and Pontiac GTO.
 
Roller Skates
Cost: $50
Weight: 2 lbs if carried, N/A if worn.
 
Roller skates double a character’s Pace on paved and smooth surfaces, but make even well-cropped grass and dirt roads into difficult ground. They count as an unstable platform for combat purposes.
 
 

Comments

  1. What about extra damage if kicking while wearing one? Thinking Str+d4

    ReplyDelete
    Replies
    1. I would leave that as a ruling for individual GMs, but I can easily see implementing that!

      Delete
  2. That's the Improvised Weapon rule in SWD (-1 to Parry and Fighting roll; Str+1d4 damage)

    ReplyDelete
  3. That's the Improvised Weapon rule in SWD (-1 to Parry and Fighting roll; Str+1d4 damage)

    ReplyDelete

Post a Comment

Popular Posts