The King is Dead: Mallean Ladies of Good Breeding


A Mistress and an Ingenue have a conversation
This post has been amended to bring it in line with the revised skill rules noted in The King is Dead: Gentlemen of Malleus.

A selection of ladies of the aristocracy and gentry of Malleus, suitable for use as adversaries and damsels in distress:

Ingenue (Novice)
This young lady may still be cloistered or may have just been introduced to society; she would be somewhere between 15 and 18 years old. She is inexperienced in the world at large but well-educated in the arts and practical knowledge a Mallean lady should possess.
Attributes: Agility d6 Smarts d6 Spirit d6 Strength d6 Vigor d6
Skills: Gambling d6, Healing d4, Intimidation d4, Investigation d4, Knowledge (Occult) d6,* Notice d6, Persuasion d6, Repair d4, Riding d4, Stealth d4, Taunt d4.
Charisma: +2 (+4)** Pace:6 Parry:2 Toughness:5
Hindrances: Code of Honor (tries to live by the standards of decorum of Mallean society), Outsider** (it’s a man’s world), Pacifist (Minor) (has not been taught even the basics of self-defense)
Edges: Attractive, Noble
*Knowledge (Occult) fulfills the same function in Malleus that Knowledge (Religion) would in the real world.
*The Outsider Hindrance reduces effective Charisma.
 
Debutante (Seasoned)
Between 18 and 23 years of age, this young lady is now out in society or may even be a young bride. She has strengthened a bit -- sharpening her mind and her social skills –but she is still vulnerable.
Attributes: Agility d6 Smarts d8 Spirit d6 Strength d6 Vigor d6
Skills: Gambling d6, Healing d4, Intimidation d4, Investigation d4, Knowledge (Occult) d6, Notice d6, Persuasion d8, Repair d4, Riding d4, Stealth d4, Streetwise d4, Taunt d6.
Charisma: +2 (+4) Pace:6 Parry:2 Toughness:5
Hindrances: Code of Honor (tries to live by the standards of decorum of Mallean society), Outsider (it’s a man’s world), Pacifist (Minor) (has not been taught even the basics of self-defense)
Edges: Attractive, Noble
 
Socialite (Veteran)
Mallean society is competitive and brutal, as the living nobles strive to win the prize of immortality from their vampire elders. This Mallean noblewoman may be as young as twenty or as old as late middle age. She has trained herself for the war of words in the salons and boudoirs, becoming both more outwardly charming and more inwardly steely.
Attributes: Agility d6 Smarts d8 Spirit d8 Strength d6 Vigor d6
Skills: Gambling d6, Healing d4, Intimidation d6, Investigation d4, Knowledge (Occult) d6, Notice d6, Persuasion d8, Repair d4, Riding d4, Stealth d4, Streetwise d4, Taunt d8.
Charisma: +2 (+4) Pace: 6 Parry: 2 Toughness:5
Hindrances: Code of Honor (tries to live by the standards of decorum of Mallean society), Outsider (it’s a man’s world), Pacifist (Minor) (has not been taught even the basics of self-defense)
Edges: Attractive, Charismatic, Noble, Strong Willed

Adventuress (Heroic)
This lady has responded to the battle of the sexes by making herself a seductress and spy. She may use her talents to forward her husband’s political career or for her own gain; she may even be a member of the Illuminated or Sorority of Belquis.
Attributes: Agility d6 Smarts d8 Spirit d8 Strength d6 Vigor d8
Skills: Gambling d6, Healing d4, Intimidation d6, Investigation d4, Knowledge (Occult) d6, Notice d6, Persuasion d8, Repair d4, Riding d4, Stealth d6, Streetwise d6, Taunt d8.
Charisma: +2 (+4) Pace:6 Parry:4 Toughness:6
Hindrances: Curious or Greedy (Major) (motivated by either searching for freedom or grasping for power), Outsider (it’s a man’s world), Vengeful (Minor) or Wanted (Minor) (dangerous to cross or her crimes have caught the attention of authorities)
Edges: Attractive, Charismatic, Noble, Persuasive, Strong Willed

Mistress (Heroic)
This lady wields power either domestically or through her husband. She has found her place in the world and will defend it by wielding her pawns.
Attributes: Agility d6 Smarts d8 Spirit d10 Strength d6 Vigor d6
Skills: Gambling d6, Healing d4, Intimidation d10, Investigation d4, Knowledge (Occult) d6, Notice d8, Persuasion d8, Repair d4, Riding d4, Stealth d4, Streetwise d6, Taunt d8.
Charisma: +2 (+4) Pace:6 Parry:2 Toughness:5
Hindrances: Vengeful (Major) (cross her at your peril), Outsider (it’s a man’s world), Pacifist (Minor) (has not been taught even the basics of self-defense)
Edges: Attractive, Charismatic, Command, Noble, Strong Willed

Sorceress (Heroic)
This lady has chosen to turn to forbidden magic to make her mark on society. She may court the favor of the Old Gods or Faerie (and be a member of the Baelfire Club or the Sorority of Belquis), or she might have learned her arts from one of Sathaniel’s angels (who seem to be awfully eager to bend His laws and lead people into temptation).
Attributes: Agility d6 Smarts d8 Spirit d10 Strength d6 Vigor d6
Skills: Gambling d6, Healing d4, Intimidation d6, Investigation d4, Knowledge (Occult) d6, Notice d6, Persuasion d8, Repair d4, Riding d4, Spellcasting d8, Stealth d4, Streetwise d4, Taunt d8.
Charisma: +2 (+4) Pace:6 Parry:2 Toughness:5
Hindrances: Curious or Greedy (Major) (motivated by either searching for knowledge or grasping for power), Outsider (it’s a man’s world), Vengeful (Minor) or Wanted (Minor) (dangerous to cross or her crimes have caught the attention of authorities)
Edges: AB: Magic, Attractive, Charismatic, Noble, Strong Willed
Powers: banish entity, bind entity, summon demonor summon spirit

 

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