Saturday, July 9, 2016

Jungle Ruler archetype for Savage Worlds

I think my wife's only complaint about the film is that Skarsgard never wears a loincloth.
I saw and loved The Legend of Tarzan last weekend and my feelings are pretty accurately summed up by a great review at Talk Nerdy With Us by Arlene Allen. The new film addresses a lot of justifiable complaints about the less enlightened aspects of the character while still providing a heroic and recognizable presentation of Tarzan.

I could go on about me and Tarzan at length (the Filmation cartoon, the ERB paperbacks I inherited from my father, Bo Derek), but I want to keep this short, so here's some stats if you want to play a Jungle Ruler in your Savage Worlds game. The statistics are presented at both Novice for conventional campaigns and at Legendary for those players who want to dive into the deep end for a high-powered pulp campaign.

Jungle Ruler

Novice (0 XP)
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d6.
Skills: Beast Friend d6, Climbing d8, Fighting d8, Intimidation d4, Survival d6, Swimming d6, Tracking d6.
Charisma: +0; Pace: 6; Parry: 6; Toughness: 5
Hindrances: 1 Major, 2 Minor (Code of Honor, Heroic, or Savage from Adamant Entertainment's Thrilling Tales are recommended for Major Hindrance; All Thumbs, Enemy, Quirk, Stubborn, and Vengeful recommended for Minor Hindrances)
Edges: Arcane Background (Super Powers)
Special Abilities:
  • Power Points: 20
  • Powers: beast friend


Legendary (80 XP)
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d10, Vigor d10.
Skills: Beast Friend d10, Climbing d10, Fighting d8, Notice d8, Survival d8, Swimming d8, Tracking d8.
Charisma: +2; Pace: 6; Parry: 7; Toughness: 8
Hindrances: 1 Major, 2 Minor (Code of Honor, Heroic, or Savage from Adamant Entertainment's Thrilling Tales are recommended for Major Hindrance; All Thumbs, Enemy, Quirk, Stubborn, and Vengeful recommended for Minor Hindrances)
Edges: Acrobat, Arcane Background (Super Powers), Beast Bond, Beast Master, Brawny, Danger sense, Woodsman
Special Abilities:
  • Power Points: 25
  • Powers: beast friend

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