tag:blogger.com,1999:blog-5629259376300364506.post2130867938765608410..comments2024-03-28T02:51:07.548-05:00Comments on Wine and Savages: In Which Sean Gives Up the Use of MiniaturesSean Tait Bircherhttp://www.blogger.com/profile/14439758029465341353noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5629259376300364506.post-58152399366124846792012-04-11T05:43:47.508-05:002012-04-11T05:43:47.508-05:00...and another good post
http://tobiah.panshin.ne......and another good post<br /><br />http://tobiah.panshin.net/immersion/J Gregorynoreply@blogger.comtag:blogger.com,1999:blog-5629259376300364506.post-17274000691781416632012-04-02T17:20:59.268-05:002012-04-02T17:20:59.268-05:00Thanks for the links and the response. Yeah, thos...Thanks for the links and the response. Yeah, those damned squares turn role-playing into board-gaming.Sean Tait Bircherhttps://www.blogger.com/profile/14439758029465341353noreply@blogger.comtag:blogger.com,1999:blog-5629259376300364506.post-81620077709166981492012-04-01T20:30:46.880-05:002012-04-01T20:30:46.880-05:00My group had always used minis, from D&D2 thro...My group had always used minis, from D&D2 through 3.5 and into SW. When I ran a TAG Pulp adventure for a change of pace, we decided to lose the minis and go with narrative combat.<br /><br />That module was most fun I've had as a GM, and the players pulled out more tricks and unorthodox moves in those two sessions than they had in the previous year's gaming.<br /><br />Interesting discussion about this on gameplaywright recently...<br /><br />http://gameplaywright.net/2012/03/maps-good-figs-bad/<br /><br />...and the inimitable Robin Laws chimes in on this...<br /><br />http://robin-d-laws.livejournal.com/554503.htmlJ Gregorynoreply@blogger.com