tag:blogger.com,1999:blog-5629259376300364506.post4535928435640864893..comments2024-03-19T03:37:15.476-05:00Comments on Wine and Savages: Setting Rule: AnguishSean Tait Bircherhttp://www.blogger.com/profile/14439758029465341353noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5629259376300364506.post-85090211888334233702012-03-19T17:50:22.109-05:002012-03-19T17:50:22.109-05:00I've been trying to figure out a Savage Worlds...I've been trying to figure out a Savage Worlds "social combat" mechanic for years, but I've never found one I liked. They all (including earlier attempts by myself) included new Attributes and other complications that made the game less Fast! Furious! Fun! <br /><br />I've had this one brewing in my head for a few weeks, but I have to thank Chris Rutkowsky and his game _Honor + Intrigue_ for lighting a fire under my butt and inspiring me to finish this up. I haven't finished reading H+I yet, but expect a full review soon. <br /><br />Yes, I know I could have included this in the body of the entry, but I didn't want to. Also I confess that I'm working on Regency and Heian settings.Sean Tait Bircherhttps://www.blogger.com/profile/14439758029465341353noreply@blogger.com